Adds a new object to the frontmost simulation.
When you select this command, the object editor will be displayed showing the eleven independent fields that describe a default new object. If there was an object selected, AstroGrav assumes that you want to set the new object in orbit around the selected object, and so the upper fields will be the physical elements and the lower fields will be the orbital elements. If there was no object selected, AstroGrav assumes that you want to set up the new object independently, and so the upper fields will be the physical elements and the lower fields will be the absolute elements. You can edit these fields and then choose OK to accept your edits, after which each of the frontmost simulation's open windows will be updated to reflect the change.
There is a show more choices icon in the top left corner of the object editor that you can click on to display all the new object's data elements instead of just the eleven independent ones. This icon will also change to a show less choices icon that you can click on to display just the eleven independent fields again. When the object editor is displaying all the new object's data elements, some of them will be non-editable. Also, because many of the fields are dependent upon each other, editing one may cause the automatic update of others to maintain consistency.
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